The L.A.-based artist was commissioned by the Seoul shopping center for a new large-scale public art installation, which was unveiled today. Working with Korean creative agency SketchedSpace, which produced the project, Cortright created new digital paintings which “skin” the building’s facade, as well as 17 large flags bearing her designs. Read more on WWDLINEBREAK
Bunny Rogers: INATTENTION on view at Marciano Art Foundation
Bunny Rogers: INATTENTION on view now at Marciano Art Foundation.LINEBREAKSeptember 1, 2018 – January 6, 2019LINEBREAK
Trisha Baga’s third exhibition at Greene Naftali is also her most ambitious. “Mollusca & The Pelvic Floor,” like its cosmically hilarious and dizzyingly psychedelic predecessors, features a dazzling and untidy collection of found, handmade, and moving-image works: from doctored lenticular posters of human anatomy to idiosyncratic ceramic representations of everyday objects, all arranged around and within a deliriously complex 3D video installation. Read more on art agenda.LINEBREAK
As startups looks towards increasingly abstract schemes, where is the art that answers to today’s deeply networked structures? Read more on Frieze LINEBREAK
Trisha Baga at Greene NaftaliLINEBREAKMollusca & The Pelvic FloorLINEBREAKSeptember 14 – October 20, 2018LINEBREAKFor her third exhibition at Greene Naftali, Mollusca & the Pelvic Floor, Baga presents an installation comprising a wide-ranging landscape of ceramics in varying scales, as well as a new video installation. The exhibition’s eponymous central video examines language, technology, identity, and intimacy, through an expanding and contracting scope that ranges from galactic footage sourced from the sci-fi movie Contact, to video of intimate minutia such as Baga’s toes peeking out from a bathtub, an image echoed in a pair of small ceramic sculptures on the floor.LINEBREAK
The September issue of Texte zur Kunst focuses on Amerika (U.S. America principally): the land, the idea, and all that seems to come with it. What is Amerika today other than a contradiction between brute political reality and a largely fictional self-image, where fiction says as much about fact as “alternative facts” say about the truth? Purchase full online accessLINEBREAK
For the grand opening of the new Powerlong Art Centre in Hangzhou, Lu Yang presented a new and upgraded version of her Electromagnetic Brainology Live motion capture performance. The performance was presented during the opening ceremony of the centre alongside video installations of her work in a group exhibition title Nine Tomorrows curated by Yao Dajuin. Watch it on MetaObjects VimeoLINEBREAK
Watch the praised artist Bunny Rogers (b. 1990) talk about creating autobiographical work that draws from memory and deals with her childhood by archiving her feelings from that time: “You can’t make objective art, it’s going to be subjective.” Louisiana Channel on VimeoLINEBREAK
Sean Raspet describes his interest in the chemical structure of flavors and scents, and considers how molecular analysis presents new ways of thinking about the potential of art objects and their relationship to audiences. Swiss Institute on YouTubeLINEBREAK
Virtual reality is increasingly being used as a medium within the parameters of art: a development that connects to the way technology is increasingly shaping the way we live. How are artists engaging with this emergent techno-reality, and what future do they see?LINEBREAKTimur Si-Qin, Artist, Berlin Lu Yang, Artist, Shanghai Kening Zhu, Assistant Professor, School of Creative Media, City University of Hong Kong, Hong Kong Moderated by Victoria Chang, Director of VIVE Arts, HTC, London.LINEBREAK LINEBREAK LINEBREAK
LINEBREAKAll clothes and accessories by Balenciaga; Balenciaga, NYC. Photographed by Mikael Jansson, Vogue, March 2018.LINEBREAKRead more on Vogue.comLINEBREAK LINEBREAKLINEBREAK
Can human beings mutate into we are historically used to call “gods” with the help of advanced technology? The Shanghai based artist discusses her interest in the physiology of the human brain, religious narratives, and the aesthetics of gaming and anime in relation to her hyper-stimulating, arcade-like installations. Read more on Mousse MagazineLINEBREAK